How Long Until EVERYONE Has a Store in Second Life?
Filed in archive Technology by Greg Cruey on November 30, 2008
Of course, online shopping has been around for a while now. It's nothing new. But it is becoming more complicated. Case in point: the potential (and potential drain) of Second Life...
Second Life is one of many virtual worlds out there. Okay, it's the leading virtual world. It's uses (and abuses) are legion. I wrote a piece recently over at the Web 2.0 blog about a study that estimated that one billion people would live in virtual worlds by 2012. That's a big market place. Back in January I talked on my personal blog about how the line between reality and fantasy can get blurred in virtual worlds; presidential campaigns were setting up house in Second Life.
Arianne Cohen at Fast Company has an interesting piece online at the moment that looks at sales and marketing in Second Life. The big companies have learned that Second Life has potential - and that it's not necessarily about the weight of your wallet.

© Ramona.Forcella
There are uses for Second Life other than just sales and marketing. One of the most common is virtual conferencing. Everyone logs into Second Life instead of flying to Chicago or Atlanta and spending the company's money on a hotel room.
The development of Second Life leaves businesses with a lot to consider. Among the questions: Can you afford to ignore it...?
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